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1.20.1-Fabric
Conquest Reforged 1.20.1 Beta
The latest Conquest Reforged update is out and ready for 1.20.1 Fabric! If you thought that the last big update brought great performance, prepare yourself for even crazier improvements. To add to that, 1.20 brings powerful new tools along with more blocks for your building needs.
We're marking this initial release as a "Beta" in case unforeseen issues arise, but nevertheless the game plays smoothly. If nothing large comes up we'll mark this as a full release later on. In any case, as with any version upgrade, remember to back-up your worlds!
Performance Upgrades
Conquest Reforged over the years has become more and more demanding in terms of RAM usage, coming up to a daunting 6-8gb of RAM for Conquest Reforged alone. Thankfully, Minecraft has optimized its systems significantly, bringing this way down to 2gb for smooth FPS and gameplay. While loading times were also exhausting, they’re reduced to about 30 seconds. A big improvement from the 3-15 minute loading times that plagued us all.
We also made some smaller quality of life improvements. With Optifine now an unpleasant thing confined to the past, the mod and resource-pack are now unified, so there’s no need to go into the resource-pack screen and activate anything. Additionally, we’ve optimized our textures and brought the total download size of Conquest Reforged down to 136mb.
TLDR:
- 2gb RAM minimum, 4gb recommended
- Approximately 30 seconds to load the game now.
- One download – no separate resource-pack and mod.
- Reduced file size. Total down from 209mb -> 136mb.
Axiom
Exclusive to Fabric and 1.20, there’s a new creative building tool on the block, and this one overshadows Worldedit. Axiom introduces an incredibly user-friendly way of editing and creating your builds in real time with its custom UI (no more typing in long commands!).
Jayemceekay (one of the developers of Conquest Reforged) is also working on add-ons for Axiom to make building even easier. Do check out his twitter for a sneak peak!
New Blocks
- Old Bench
- Cast Iron Pot (2 Variants + Filled/Unfilled states)
- Cast Iron Pan (Filled/Unfilled states)
- Cast Iron Bowl (2 Variants + Filled/Unfilled states)
- Cast Iron Cauldron (Filled/Unfilled states)
- Hay Bundles (4 Variants)
- Burlap Sack (3 Variants)
- Wine Press
- Royal Chair
- Silver Arabian Ewer and Salver
- Copper Arabian Ewer and Salver
- Hanging Scroll
- Sealed Scroll (3 Variants)
- Open Scroll (3 Variants)
- Scroll Case
Fixes
- Rose plaster arch wasn't in block palette family
- Diagonal Beam proper culling
- Oak Log Step proper culling
- Deepslate (vanilla block) proper culling
- Modded grass block culling and uncontrollable spread fixed
Voice of the Community
Spread news of you own projects (conquest related) under the hashtag #WeAreConquest to get featured
Previous News
The big mystery of 1.13
1.13 is now out for a good amount of time, so wouldn't it
Well, I come bearing mixed news for you.
For all of you itching to play around with the new features and adding them to your builds for that extra depth and atmosphere to blow each other's shoes off.
As it stands there have been many things happening below the hood down in those dark and busy engine parts of the game. Many new possibilities seem to open up for many different ideas and features we want to bring to the mod.
Reality hits hard however, as it turns out with many changes, come many adjustments that need to be done not only on our mod but also on forge which we are using as a modloader to make everyone's life easier.
Which lets us arrive at the source of the issue because so many things have changed between the last two official versions of the game it takes even longer to get everything up and running again. In our case, that means that forge is still under heavy development trying to bring the modding community all the necessary tools to make their mods the best they can be.
In result its hard to predict when we will be able to finally start working on the next update for the mod. So we hope you can muster the patience and look forward to the bright future ahead of us as blurry as it is right now.
...
Okay okay I hear you
If you are really that itchy to see what the future with Conquest Reforged will bring, at least when it comes to the vanilla type of content, the Conquest resource pack has made its first step of getting the community up to speed.
In its latest release, you will get all the new features in the Conquest_ style compatible with the new version of the game to play around with. Go swimming in those warm oceans chasing fish and feeding turtles while at the night slay new foes headbutting you out of the sky.
Make sure to check out the changelog to be informed about all those cool little secret features hidden in the pack as well. I am sure you would hat to miss up on those.
With all that being said the mod team and I wish you all a lot of fun exploring building and conquering the world before you and promise to make sure to get going on the next update as soon as we possibly can
Yours truly,
Monsterfish_ and the rest of the gang