The 1.12 Alpha Is Here!

That’s right; the Conquest Reforged 1.12 Alpha is here! We are releasing the Alpha for those who support our mod. Those who donate $10+ (Tier 3) via our Patreon will be given access to the 1.12 Alpha.  Besides 1.12 compatibility, the build features a few changes to existing blocks (such as the full slits having […]

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Showcase: Patrixcraft

Patrixcraft has been building with Conquest, and now Conquest Reforged, for a few years, becoming an all-rounded builder with a high standard to his builds. Amazing use of blocks, especially when it comes to Steampunk/Futuristic style building. Here are a few screenshots of some builds he has one our server.  This is the start of […]

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New Forums Are Live

As you’ve no doubt noticed, a few things different around here since you probably last visited. Don’t worry. We’re still the same Conquest Reforged you came looking for. #WeAreReforged In our efforts to reimage our mod, we have given the website, forums, servers, banner/logo a complete face lift, which we will be continuing to do for all […]

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Are You Ready?

We are happy to inform our Patreon members that we will be providing you access to the Alpha version of 1.12. This will be occurring shortly. Along with the Alpha release, we will also be updating the Dev Server for you to test everything out. Whilst testing out the Mod itself, we will also be testing […]

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Launcher Being Optimized

There’s been plenty of work going on with the Mod. We’ll be seeing several new additions coming soon, such as a new version of the Window Slits. We are also making some optimizing changes to the Conquest Reforged Launcher, which should take care of some issues people have. such as not having 64-bit Java installed.  This […]

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A New Way To Render Your Builds

Wondering how you can make a render of your Conquest Reforged build? Patrixcraft has been experimenting with new ways to present a render of Minecraft builds which are built with Conquest Reforged. Many people have been wanting to render their builds, though have found it hard to export them into 3D models with the use […]

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Website Update #5

Working on a few bug issues with the overall theme of the website, such as video on the main page, etc, not working correctly. Also optimizing everything more, which will be ongoing.  As for Forums, the new one is still being sorted out. We’ve realized that we couldn’t use the subdomain for it, for some […]

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The Conquest Reforged Patreon Now Features Discord Rewards

We are happy to announce that Conquest Reforged has now added the new Discord-based rewards for our Patreon members. Those Donators/Patrons who contribute $10 (Tier 3) and over to the Conquest Reforged Patreon will now be given the rank of ‘Patron’ on our Discord. This rank gives members access to the #patron channel, where we will be […]

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Conquest to Reforged Converter

The 1.7.10 Conquest to 1.10.2 Conquest Reforged converter is close to being done with support for converting 1.7.10 biome textures to their appropriate Conquest Reforged texture. Below is a shot of Dukonred1’s Velosthera map, which was built in 1.7.10 using the Conquest resourcepack, converted to 1.10.2 Conquest Reforged to show the converter in action: Let […]

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Website Update #4

Our SSL is now fully up and running. The entire website is now “Secure”.  This has allowed us to now offer visitors an option to opt-in to Conquest Reforged to receive desktop push notifications when we publish a new post, which enables visitors to receive these notifications even after they’ve left our website. This hasn’t been fully […]

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